The Tower at Genome

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The Tower is a multilevel structure that houses basic experiments in molecular genetics and a few examples of model systems like the Fly Room and the Bacterial Genetics area. The suggested order of progression for the Tower is by floors. Visitors who wish to begin their study of genetics with DNA rather than with the Mendelian Genetics in the Abbey, can progress to the Chromosome Cafe and then hop over to the Abbey for an excursion through the Mendelian Laws of Inheritance.

Teleport stations within the tower look like small lollipops and are usually located near the ramp of every fourth room. These are labeled with the name of the area you will teleport to, and you can walk up and down within each of the areas. Two areas of the Tower are included in the major teleport panels scattered around Genome Island: the Office on the first level of the Tower and the Chromosome Cafe, which is about halfway up. In a few areas of the Tower, there are teleports between the tower and other parts of the island, e.g. The Garden of Prokaryotic Genomes, or the Translation Series by the Gene Pool.

 

 

 

 

Tower Entrance:

At the Entrance to the Tower are several interactive objects: Teleports to the Gene Pool, Abbey and Terrace, a listing of other science-related locations at Second Life, and a Map of the SciLands.

Tower Level 1: Max Chatnoir's Office

The office is primarily an entry portal for the Tower, but also gives students a central location to leave a message or pick up items left for them. There are several interactive objects in the office:

 

Since the Tower contains dozens of activities, descriptions of the major activity groups are described in the sections below.